This application makes use of a document class and a class associated with a Clover symbol. Click the clovers until you find the lucky one.
Project comments:
Here are some general ideas for changes:
Add functions to the CloverGame class that allows you to keep track of the number of
scores compared to the number of clovers.
Change the image of the clover to something else, such as a snowflake or a leaf, to show a change of seasons. For spring, flowers might be substituted.
Use functionality developed in other classes to display an aphorism or some other message in the text are when he lucky item is clicked.