Sites for the Calculus 3 student
Many of the sites in this page were found by students studying Calculus 3.
They were asked to find sites which would help future Calculus 3 students.
It is our hope that their efforts might open new avenues of learning and
understanding for you as a Calculus student. We also hope you can see
applications of your work and as one student commented see that "...there
is a reason we've lugged around the heaviest book in the bookstore for
three years."
This site contains the following sections:
Sites you might want to visit first
- A good place to start may be with the story of
Isaac Newton
who was one of the founders of Calculus. As one student noted, "Newton
gives us an example of why we should study Calculus...to solve real
world problems and situations." Thanks to Lisa Thurston
- Additionally, you may want to examine the numerous contributions of
Women in Mathematics.
This is a collection of the biographies of many of the women who played an
important role in the development of Mathematics and Calculus. Learn about
Maria Agnesi, and see if you recognize the curve which made her famous -
the "Witch of Agnesi". Thanks to Julie Burland
- Next, if you need to review Calculus concepts from previous semesters
visit the site
Finite Mathematics and Calculus Applied the the Real World. The site contains
many links. You may find the links regarding Calculus helpful.
Thanks to Brian Barndt
- Fairly complete sets of notes for similar courses taught at UBC
can be found here
and here
- Vectors
-- This site contains a basic introduction to vectors and vector
arithmetic. Thanks to Bryan Ploetz
- Apollo 13
and Vector Calculus -- See how Vector Calculus played a part in the
Apollo 13 mission. The astronauts used Calculus concepts when it was
important to do the math correct, as it was life or death. Thanks to
Mouji Barash and Matt Morris
- My Humble
Graphics Page: The Quadrics -- a helpful page on quadrics. Raytraced
quadrics are presented as well as a helpful table at the end. Thanks
to Peter Loftsgordon and Nicholas Saucier
- 16
Quadrics -- This site contains actually 17 possible kinds of quadric
surfaces including imaginary ones (if you like to use your
imagination.)Thanks to Bryan Browne
- Liquid
Mirror Telescopes -- This page explains the use of the parabolic
shape in telescopes like the Hubble Telescope.
Level Curves and Level Surfaces
- Flagstaff
USGS Shaded Relief Map -- We usually think of starting with a
surface and obtaining the level curves (contours) from it. This site
gives examples of shaded relief maps which start with a contour map (a
map of the level curves) and mathematically reconstruct the surface
from the level curves!
-
Tangent Planes To Surfaces -- This site contains several sections
discussing this topic with graphs and questions. Thanks to Jake Klein
- Tangent
Planes:TOC -- This site offers animations to "illustrate the
intuitive notion of the tangent plane..." Thanks to Frank
Melara
Maxima, Minima, and Lagrange Multipliers
- The Integrator -- An
on-line integrator as part of Wolfram
Research: Makers of Mathematica. Thanks to Cory Hooper
-
Multiple Integrals using Maple -- A helpful site if you would like to use Maple to find
double or triple integrals. The site also covers the topic of centroids and centers of mass.
Thanks to Jim Gerend
- Calculus
graphics -- This page contains many graphics to enhance the teaching
and learning of Calculus concepts. In particular, this link provides a
discussion regarding the ideas of volume calculations in 3 dimensions.
Thanks to Chris Staab
Centroids and Moment of Inertia
Flux and the Divergence Theorem
Sites related to Mathematica and Maple
The following sites contain notebooks and labs that may aid in your studies during the semester.
The following sites apply the topics of Calculus 3. The first several sites
apply vector Calculus to computer graphics. The last site applies
Calculus to a proposed theory for the origin of the universe.
Note, the sites may not explicitly mention or cover Calculus
material.
- POV-Ray - the Persistence of
Vision Raytracer -- Raytracing and 3D graphics are a real world
example of how Calculus 3 may be applied. It is all too easy to forget
that raytracing is simple vector calculus used billions of times over.
Thanks for Peter Loftsgordon
- The Animation Process -- Learn more about the animation process in computer graphics.
This site discusses how animation is done in the movie Toy Story.
Thanks to Gary Ting
- History of Computer Graphics. Thanks to Gary Ting
Several students found sites which apply Calculus to space related field.
Note, the sites may not explicitly mention or cover Calculus
material.
- Lunar Rover
Initiative --
This page contains extensive information on the lunar rover. In particular,
the Current Design page contains many uses of mathematics. Thanks to
David D'Silva
- The Scale
Expanding Cosmos -- This site shows the application of calculus to
interpret a new theory as to the origin of the universe in opposition to
the Big Bang Theory. Thanks to Brad Bailey