| Application | Commentary |
|---|---|
| I was thinking of what I could do with the IceMelting app and first I wanted to make my own waves. As I was designing my waves, they reminded me of this Viking game I used to play when i was little and decided to make my app a viking theme. I created my own ship and character called Erik the Viking. I wanted my project to have an intro scene, an instructions scene, and then the actual game/app. In the intro, I decided to make my waves move, while my ship sailed across them with Erik on it. In the instructions, I just explained what to do with the game and how it worked. In the game, I changed the original waves, and added my own and made them transparent. Also, instead of the original statue of liberty background, I created my own using Photoshop and I created a castle as the scale factor marker. | |
| The math in this game is helps explain units of measure. Rather than using feet as we Americans do, I decided to use meters. There is some percentage involved, making it show how much the water will rise IF the ice melts. I used the same height of the statue of liberty (93m) for my castle, that way people would have a scale and an idea of what things would look like. I also found out the year that vikings were around, which was 790 A.D.. | |
| I really had a lot of fun with the art in this. I designed everything. I made my own "Welsh" background. I made the sky a sort of grayish to make it seem cloudy and rainy. I added trees on the hills. I made the background VERY green because it rains a lot in that region and everything is beautiful and green. I created my own viking ship and my own viking. I did this half on Photoshop, half on Flash. The drawing tablet helped unbelievably. I don't think my app would look HALF as good if I hadn't used it. It was EXTREMELY helpful. As I said before, I made my own waves. I drew my own castle for the scale factor also. | |
| I changed the programming in this app a fair amount. First, I removed the old waves and added my own. I created a new movie clip and changed the instance name, then changed the name in the code and the actions window. I also added buttons so you can go from the intro, to the instructions, to the game. This didn't involve too much coding. I only needed to create a button, then addEventListener and then make it gotoAndPlay on frame two, which was where my instructions scene was. Then I repeated the process using the same button, but changing the instance name, and instead of making it go to frame two, I made it go to frame 3, where my game was. | |