Grandma Betsy's Cat Launch

Application Commentary
This project is similar to a game that teaches how different types of right triangles combined with different levels of power can get the target to reach its goal. There is a score keeper for when cats make it into the basket. There are also a few nested clips too!
The math involved is with right triangles so thus the Pythagorean Theorem. The angle that the cat gets launched is dependent on the angle of a triangle that the user sets.
For the art, there is a kit cat clock and its tail and eyes move. There is a living room with an old lady and her cat. She says “Where are my kitties?!” if you mouse over her. On the couch there is a score keeper on the front of it. When you “win” you can click a button that goes to gives you your prize!
The cats launched are kept score if you get them in the basket. The score keeper will do just that and after 15 cats there is a “take me to my prize” button that goes to the prize.